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[Wii U] - Bayonetta 2 - Impossible to unpack .pck file
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Why greetings, people of the VG resource! Smile 

I permitted myself to create a thread because it seems that I have stumbled on an unsolved issue while trying to extract all of Bayonetta 2's VGM.
Unlike regular Wii U titles, the game's audio appears not to be stored on the "Sound/bgm" directory...or, well, at least not in the way we could expect it: 
When opened with VGMstream, the one .bnk file present in the sound folder reveals to contain only snippets of the tracks, lasting no more than 2 or 3 seconds (which explains why the size of this file is only 1.9 MB). 

I reckoned that the actual full-fledged music is packed inside a single 2.44 GB .pck file, named "All.pck", amongst the rest of the game's "streamable" content, such as textures.
However, my attempts at opening that file have been unfruitful: As expected, renaming the file is of no use; the 3 specialised programs I usually use for these sorts of operations  - Dragon Unpacker 5, Switch Toolbox and PCK studio - either do no recognise the file or extract corrupted data, and, of course, Internet has definitely no clue what the hell I'm rambling on about! Rawr~ Cry

I shall therefore turn to you all, genius of the video game tinkering world: Aid me in the quest of extracting the dazzling soundtrack of the game that awoke Nintendo's concealed-since-the-80's lust!  Frosty!

In all seriousness, any help would be truly appreciated! Big Grin 
Thank you all so much for reading this request! May everyone have a magnificent day! Cute
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[Wii U] - Bayonetta 2 - Impossible to unpack .pck file - by Catjj - 11-22-2023, 03:37 AM

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