11-24-2023, 08:30 PM
It's been a while since I checked this thread. Some months ago I attempted to recreate the import features asĀ Noesis plugins, as to not be dependent on 3DS Max, and hopefully be easier to work with.
https://www.dropbox.com/scl/fo/q8au7p6hr...ywu7k&dl=0
These would be put into <Noesis Folder>\plugins\python\
This also has support for .fid files (levels, non-animated buildings, etc). Some files contain meshes which are just bounding boxes, and may need to be deleted after export. Some files may contain several sub-meshes which are automatically merged for export, or you can toggle an option under Tools to keep these sub-meshes separate and use F2 to cycle through them in the preview window.
Feel free to modify these scripts. It's been a while since I worked on them so they may need more polish. Some comments may be incorrect, some things outdated, etc.
https://www.dropbox.com/scl/fo/q8au7p6hr...ywu7k&dl=0
These would be put into <Noesis Folder>\plugins\python\
This also has support for .fid files (levels, non-animated buildings, etc). Some files contain meshes which are just bounding boxes, and may need to be deleted after export. Some files may contain several sub-meshes which are automatically merged for export, or you can toggle an option under Tools to keep these sub-meshes separate and use F2 to cycle through them in the preview window.
Feel free to modify these scripts. It's been a while since I worked on them so they may need more polish. Some comments may be incorrect, some things outdated, etc.