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I need help with the Sprite extraction of DBZ Iainaru Son Goku Densetsu.
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(01-29-2024, 12:25 AM)BarackĀ Obama Wrote: Okay, I looked into it.
How to view backgrounds and tilesets in Mednaffe
1) Press ALT+D
2) then press ALT+2
3) navigate with the arrow keys: up and down for scrolling, left and right to change between backgrounds and sprites
4) , and . are used to change palettes
Backgrounds & Sprites
[Image: ZzGM3xD.png][Image: eFmfYzd.png][Image: ci3CmhI.png]
[Image: fWS50fo.png][Image: ApRVHBr.png]
Unfortunately, the bg colour of the tile viewer eats the black outlines of the sprites. Solution: Wrong-Colour-Method
[Image: ApRVHBr.png][Image: KysEQWH.png]
With this, you get the outlines of the sprites. Of course, you need to recolour the sprites afterwards.
Disabling / enabling layers:
CTRL+1, CTRL+2, CTRL+3, etc. maybe if you have a different keyboard, it's called STRG+1, STRG+2, etc.
[Image: 9VzrNla.png]
The shadow is a nuisance, a combination of tile ripping and screenshots is maybe useful.
About quicksaves:
Select quicksave slot with 0-9
Make quicksave with F5
Load quicksave with F7
The ones above are the most important, if you want to know more about controls, Global Settings - Key Assignments in Mednaffe and the official documentation here give you more to read:
Source: https://mednafen.github.io/documentation/
Misc. (References, Ingame Appearances)




Is there no way to see tiles in PAUSE state like GB or NES?
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RE: I need help with the Sprite extraction of DBZ Iainaru Son Goku Densetsu. - by chocoholic - 01-29-2024, 12:50 AM

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