Users browsing this thread: 1 Guest(s)
[SOLVED] Ripping sprites from a ".sql" file
#3
Star 
Update: 5.Files found
Trying to convert the hexadecimal values to a file was a bust. The filetype is unreadable unless you have the proper filename. I decided to look for filename clues by decompilling the Game's Unity Assembly. There, I found that someĀ  scripts keep files locally in Appdata. There, a bunch of unreadable files are kept, as well as the spritesheets, readable, that I've been searching for.

   

Once again, the right solution is a simple overlooked one.
Reply
Thanked by: applecuckoo


Messages In This Thread
RE: Ripping sprites from a ".sql" file - by natchoguy - 02-20-2024, 01:53 PM

Forum Jump: