02-29-2024, 01:33 PM
(This post was last modified: 02-29-2024, 01:41 PM by wonder_boke.)
(02-29-2024, 12:34 AM)scurest Wrote:Quote:Is there a way, in any program, to specify an allowed palette of colors and automatically reduce the color depth of an image to that palette?
I know you can do that in mtPaint.
You'd crop out one monster, do "Image > Convert to RGB" if necessary, then edit the palette until it has the colors you want. Then you can do "Image > Convert to Indexed" and use the "Use Current Palette" option with Dithering set to "None". Then assemble monsters into one sheet afterwards.
Thanks, I'm gonna try this when I get home!
(02-29-2024, 11:29 AM)BarackĀ Obama Wrote: How did you rip these sprites? Ingame screenshots, tile viewer or recorded video file?
I recorded a video of me playing the game at 4x integer scale, took screenshots of that video file and ripped from them manually.
I need to find a way to record videos without any color compression if I want to do it again like this.