03-17-2024, 03:43 PM
More info on Mater-National on Wii & PS3
I've mentioned both of these versions have the same amount of polygons on the main models, but Wii also uses low poly models from a certain distance. Also on Wii, some parts such as headlights and break light flares are separate files from the body, while on PS3, all parts are attached to the main body. There's also differences in texture sizes from both of these versions, usually being double the resolution.
Mater's body texture is 512x512 on Wii, 1024x1024 on PS3
The only oddity I've seen so far is Mike Wazowski (yes, they put a Mike Wazowski car in the game)
His body texture is 512x256 on PS3 like most other versions, but is bigger on Wii (1024x512)
I've mentioned both of these versions have the same amount of polygons on the main models, but Wii also uses low poly models from a certain distance. Also on Wii, some parts such as headlights and break light flares are separate files from the body, while on PS3, all parts are attached to the main body. There's also differences in texture sizes from both of these versions, usually being double the resolution.
Mater's body texture is 512x512 on Wii, 1024x1024 on PS3
The only oddity I've seen so far is Mike Wazowski (yes, they put a Mike Wazowski car in the game)
His body texture is 512x256 on PS3 like most other versions, but is bigger on Wii (1024x512)