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put palettes into sprites manually?
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Not sure if this goes here or in Ripping Help, but it isn't about ripping itself, so asking here:

Basially, one set of sprites for a spritesheet is missing its correct palette and I can for the life of me not find where the real palette is hidden. Because while the entire rest of the sprites use the palette(s) that came with the file, that one set just doesn't. it's an explosion effect that happens after defeating an enemy. The explosion is always part of the enemy sprites, but its palette is never in any of them. And I know none of those palettes are correct because I've got images of how it's supposed to look.

TLDR, can I just use the color drop tool on my image editor of choice to put the right colors in manually, or does that go against any rules or something? Idk, sprite purity?

(or alternatively: does anyone wanna help search some files for a palette Tongue)
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put palettes into sprites manually? - by ToastShark - 05-15-2024, 08:32 AM

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