06-12-2024, 06:40 PM
I guess the Shadowy Showreel is just gonna be me posting a random DBZ sprite sheet every few years.
DS / DSi
Dragon Ball Z: Supersonic Warriors 2
This game is what got me into sprite ripping so figured I'd dive into it again.
It's interesting to me that so many of the animation frames are just straight up unused in-game. For example: The in-game "charging ki" sprite (at least for Broly, maybe others) is a static image, even though the character data clearly has a looping animation for that action. Kind of weird. Makes me wonder how much of a rush there was to get this out early in the DS's lifetime.
Have a beautiful day you beautiful video game fans!
DS / DSi
Dragon Ball Z: Supersonic Warriors 2
Broly
This game is what got me into sprite ripping so figured I'd dive into it again.
It's interesting to me that so many of the animation frames are just straight up unused in-game. For example: The in-game "charging ki" sprite (at least for Broly, maybe others) is a static image, even though the character data clearly has a looping animation for that action. Kind of weird. Makes me wonder how much of a rush there was to get this out early in the DS's lifetime.
Have a beautiful day you beautiful video game fans!