06-13-2024, 03:59 PM
(This post was last modified: 06-13-2024, 04:00 PM by Gummy Frog.)
(06-13-2024, 12:24 PM)Gummy Frog Wrote:(06-13-2024, 03:57 AM)Gummy Frog Wrote:(06-13-2024, 01:15 AM)bdeggers Wrote: This is pretty much all the images extracted from Ride Kamens
https://www.dropbox.com/scl/fi/p5nyaxdkn...rng6x&dl=0
There might be more server side
It's likely. I think this is one of those games where you have to see the sprites in game in order for them to appear in your cache.
A batch download seems to only get me voice and bgm data.
Luckily, I like Kamen Rider a lot so I'll be working on it in the next couple days if I can. The game is a gacha I think so my capabilities may be a bit limited.
Looking further into this, it looks like this game uses a LOT of Live2d. That itself isn't hard to grab, but I'm having problems figuring out where exactly in the data the files are stored.
Some people online say they're typically in the .obb files, but Ride Kamens doesn't seem to use them. All I get in my obb folder on an emulator is an empty folder. Tried the android/data folder, no dice. Typically, they're located in a folder called "spine" if they're not in Texture2D.
Edit: I think they are in data/data/ride kamens folder. Looking into it rn.
Yep, they're in data/data/Ride Kamens' app folder. I extracted them with Live2DExtractor, and it allows me to view them in Live2D viewers. I'm uploading the sheets, but for anyone that wants the fully compiled ones, there you go.