06-26-2024, 08:38 AM
(This post was last modified: 06-26-2024, 08:45 AM by MovieMaker-X.)
WOW, all this support came out of NOWHERE. I'm truly grateful for everyone's contributions thus far!
As for what we've found so far, I loaded up the .obj file into Blender and it looks like this.
I thought the dark parts of the model look like that because they're supposed to be the outlines, and sure enough, here's what it looks like without them.
All of the facial expression variants are meant to be separate meshes, so maybe we'll figure that out eventually.
In the meantime, thank you all for your assistance! Let's keep it going!
EDIT: I should also ask, did you manage to find the face data when looking at the HEX code, or did you use something else?
As for what we've found so far, I loaded up the .obj file into Blender and it looks like this.
I thought the dark parts of the model look like that because they're supposed to be the outlines, and sure enough, here's what it looks like without them.
All of the facial expression variants are meant to be separate meshes, so maybe we'll figure that out eventually.
In the meantime, thank you all for your assistance! Let's keep it going!
EDIT: I should also ask, did you manage to find the face data when looking at the HEX code, or did you use something else?