06-28-2024, 01:52 PM
(06-26-2024, 08:38 AM)MovieMaker-X Wrote: I should also ask, did you manage to find the face data when looking at the HEX code, or did you use something else?
I used the 3D Object Converter v10.606. It loads all meshes from the .bin file and assigns the materials to the subobjects automatically.
It extracts all .dds texture files from the .bin file also, if the Options/Import/[Apron of Magic]: 'Extract the .dds file from the .bin file after load' parameter is on.