07-10-2024, 10:33 AM
Still WIP but im working on a script to get the lym textures to bake in ScVi Pokémon Models
Also i wanted to say there's a lil bug with some models per example pm1130_11 = Terapagos Base Form, where the Normal its not being imported correctly? (you can see on the video the eyelids)
Certainly setting from Face the normals around eyelids seems to "fix" it a bit but in theory in game this dosnt happens so most likely there's a import problem in the middle? I tried both 3ds max and blender plugin and seems same issue
According to a friend should be like this
Also i wanted to say there's a lil bug with some models per example pm1130_11 = Terapagos Base Form, where the Normal its not being imported correctly? (you can see on the video the eyelids)
Certainly setting from Face the normals around eyelids seems to "fix" it a bit but in theory in game this dosnt happens so most likely there's a import problem in the middle? I tried both 3ds max and blender plugin and seems same issue
According to a friend should be like this