08-06-2024, 02:21 PM
The assets are lzma compressed, and also have fake headers at the beginning of the file, so you have to deal with that before loading with AssetStudio.
I used a quickbms script by Spiritovod in the UnityPy discord, and it worked well. After that I think I used ByteTrimmer by Haoming (also linked in UnityPy's unity tools section). But there are probably other tools out there that work too.
I used a quickbms script by Spiritovod in the UnityPy discord, and it worked well. After that I think I used ByteTrimmer by Haoming (also linked in UnityPy's unity tools section). But there are probably other tools out there that work too.