09-21-2024, 02:26 AM
Hello, I made some progress on this project.
Stages Update:
I have imported all of the stages that I personally know about into blender. The rest of the images in the Dearly Stars game (as far as I've seen) are the 2D background images which still dump with the stage files. So, the seven stages I've managed to pull include:
- Audition Room
- Lesson Room
- Beach Stage
- Live House
- Event Hall
- Dome
- 'Cheering' Stage
While all of the above are 3D stages, the audition room (because it is seen only from one angle) is simply 2 planes: a wall, floor, and some smaller items across the stage.
Costume Update:
I have also imported all of the costumes that I know of into blender (all of which are posed for the Costume Select and not rigged as of yet). I have not really considered doing the accessories. There are 111 costumes in the game, with Ai, Eri and Ryo having unique styles. Each idol has Cute, Cool, Cosmic, and T-Shirt costumes in addition to a Jersey. The following costumes have been imported:
- Ai Hidaka (x10 Cute / x10 Cool / x10 Cosmic / x6 T-Shirt / x1 Jersey)
- Eri Mizutani (x10 Cute / x10 Cool / x10 Cosmic / x6 T-Shirt / x1 Jersey)
- Ryo Akizuki (x10 Cute / x10 Cool / x10 Cosmic / x6 T-Shirt / x1 Jersey)
One interesting thing to note is that (because this is a DS game), the ripper that I use includes whatever is on the other screen as well. That means I usually have to hand delete the sprites from the bottom screen. In addition, all of the costume files that I've seen include the 'shadow effect' that iM@S games used to have. It's those 'x' shaped shadows attached to the idol's feet, presumably because of how the idols appear onstage.
Progress:
All stage and costume files imported into blender... Not sure what next.
Costume and Stage Previews
Stages Update:
I have imported all of the stages that I personally know about into blender. The rest of the images in the Dearly Stars game (as far as I've seen) are the 2D background images which still dump with the stage files. So, the seven stages I've managed to pull include:
- Audition Room
- Lesson Room
- Beach Stage
- Live House
- Event Hall
- Dome
- 'Cheering' Stage
While all of the above are 3D stages, the audition room (because it is seen only from one angle) is simply 2 planes: a wall, floor, and some smaller items across the stage.
Costume Update:
I have also imported all of the costumes that I know of into blender (all of which are posed for the Costume Select and not rigged as of yet). I have not really considered doing the accessories. There are 111 costumes in the game, with Ai, Eri and Ryo having unique styles. Each idol has Cute, Cool, Cosmic, and T-Shirt costumes in addition to a Jersey. The following costumes have been imported:
- Ai Hidaka (x10 Cute / x10 Cool / x10 Cosmic / x6 T-Shirt / x1 Jersey)
- Eri Mizutani (x10 Cute / x10 Cool / x10 Cosmic / x6 T-Shirt / x1 Jersey)
- Ryo Akizuki (x10 Cute / x10 Cool / x10 Cosmic / x6 T-Shirt / x1 Jersey)
One interesting thing to note is that (because this is a DS game), the ripper that I use includes whatever is on the other screen as well. That means I usually have to hand delete the sprites from the bottom screen. In addition, all of the costume files that I've seen include the 'shadow effect' that iM@S games used to have. It's those 'x' shaped shadows attached to the idol's feet, presumably because of how the idols appear onstage.
Progress:
All stage and costume files imported into blender... Not sure what next.
Costume and Stage Previews