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Random Talking Bush's Model Importers and QuickBMS Scripts
Dusting off my topic for a sec to drop this off:

Bezel Engine Archive QuickBMS script

Based off of aluigi's "Vroom SCNE" script here, I've given the script an update so now it works with both Endless Ocean: Luminous and Super Mario Party Jamboree.

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Yeah, that's it for now. Haven't gotten a chance to update or fix anything else yet (barring replacing most of the Mega.nz links in the first post with the respective uploads on my GitHub page). Eventually.

(EDIT: I'm going to need to update the BFRES script to work with some of the changes for Super Mario Party Jamboree -- the alternate UV names and additional vertex position buffers for eyelids and such. Please be patient.)
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RE: Random Talking Bush's Model Importers and QuickBMS Scripts - by Random Talking Bush - 10-17-2024, 04:34 PM

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