Yesterday, 08:21 PM
(This post was last modified: Yesterday, 08:21 PM by Barack Obama.)
Nah, I think I'll continue for a bit, there are still some maps and stuff that I want to do.
I'll save the enemy / boss / Omnitopia map rerips for another time, though.
The wolfdog needs a rerip too, since it misses some frames.
Anyway, here is a WIP for tileset animations 1:
Needs some organization, but the animations are all accurate, mostly loops (except hole skull, fence, deactivated statue / switches, pots, top right thingies and the clock).
I'll save the enemy / boss / Omnitopia map rerips for another time, though.
The wolfdog needs a rerip too, since it misses some frames.
Anyway, here is a WIP for tileset animations 1:
Needs some organization, but the animations are all accurate, mostly loops (except hole skull, fence, deactivated statue / switches, pots, top right thingies and the clock).