12-28-2024, 12:10 AM
Following up on this thread because I'm trying to rip this now (spoilers: it sucks to rip).
The character palettes (usually) appear directly under the objects in PSX VRAM Viewer. See, this thug:
However, sometimes they'll be stored in other areas, such as Meis's palette being in the chunk of data below the world map screenshot loaded into VRAM.
Also worth noting, objects are loaded into VRAM a frame or two ahead of what's on-screen.
The character palettes (usually) appear directly under the objects in PSX VRAM Viewer. See, this thug:
However, sometimes they'll be stored in other areas, such as Meis's palette being in the chunk of data below the world map screenshot loaded into VRAM.
Also worth noting, objects are loaded into VRAM a frame or two ahead of what's on-screen.