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Anyone Ever Rip Sprites from Thousand Arms?
#20
Following up on this thread because I'm trying to rip this now (spoilers: it sucks to rip).

The character palettes (usually) appear directly under the objects in PSX VRAM Viewer. See, this thug:
[Image: 9eHLBFq.png]

However, sometimes they'll be stored in other areas, such as Meis's palette being in the chunk of data below the world map screenshot loaded into VRAM.
[Image: JfmRdOw.png]

Also worth noting, objects are loaded into VRAM a frame or two ahead of what's on-screen.
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RE: Anyone Ever Rip Sprites from Thousand Arms? - by Kramlack - 12-28-2024, 12:10 AM

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