12-28-2024, 12:10 AM
Following up on this thread because I'm trying to rip this now (spoilers: it sucks to rip).
The character palettes (usually) appear directly under the objects in PSX VRAM Viewer. See, this thug:
![[Image: 9eHLBFq.png]](https://i.imgur.com/9eHLBFq.png)
However, sometimes they'll be stored in other areas, such as Meis's palette being in the chunk of data below the world map screenshot loaded into VRAM.
![[Image: JfmRdOw.png]](https://i.imgur.com/JfmRdOw.png)
Also worth noting, objects are loaded into VRAM a frame or two ahead of what's on-screen.
The character palettes (usually) appear directly under the objects in PSX VRAM Viewer. See, this thug:
![[Image: 9eHLBFq.png]](https://i.imgur.com/9eHLBFq.png)
However, sometimes they'll be stored in other areas, such as Meis's palette being in the chunk of data below the world map screenshot loaded into VRAM.
![[Image: JfmRdOw.png]](https://i.imgur.com/JfmRdOw.png)
Also worth noting, objects are loaded into VRAM a frame or two ahead of what's on-screen.