For the mobile game The Seven Deadly Sins: Grand Cross, it looks like whoever made the game icon squished the image vertically for some reason.
https://www.models-resource.com/mobile/t...randcross/
https://www.sounds-resource.com/mobile/t...randcross/
I noticed it looked a little strange a while ago, but I thought it was probably just an extreme perspective or something. I reverse image searched the icon and it appears it was taken from a Kotaku article (or various other places), then squished. Seems it's originally an official image from developer Netmarble.
Attached more or less the same icon cropped from the source (not squished). In case that's not usable, also attached a couple alternates from my own old screenshots, though they're not very action-y.
Resident Evil: The Mercenaries 3D has a horizontally squished icon. (The oval life bar should be a circle.)
https://www.models-resource.com/3ds/resi...enaries3d/
https://www.sounds-resource.com/3ds/resi...enaries3d/
Attached a couple of unsquished options, from a longplay video.
https://www.models-resource.com/mobile/t...randcross/
https://www.sounds-resource.com/mobile/t...randcross/
I noticed it looked a little strange a while ago, but I thought it was probably just an extreme perspective or something. I reverse image searched the icon and it appears it was taken from a Kotaku article (or various other places), then squished. Seems it's originally an official image from developer Netmarble.
Attached more or less the same icon cropped from the source (not squished). In case that's not usable, also attached a couple alternates from my own old screenshots, though they're not very action-y.
Resident Evil: The Mercenaries 3D has a horizontally squished icon. (The oval life bar should be a circle.)
https://www.models-resource.com/3ds/resi...enaries3d/
https://www.sounds-resource.com/3ds/resi...enaries3d/
Attached a couple of unsquished options, from a longplay video.