4 hours ago
(02-22-2025, 03:39 PM)scurest Wrote:(02-21-2025, 09:41 PM)eldomtom2 Wrote: When I use 3D Screenshot it creates a lot of textures with messed up colours - everything looks fine in Blender because each face uses a different texture file that for that specific face - and that face only - has correct colours for the specific part of the texture the face uses. Is this fixable?
Does turning off "Dump Full 256x256 Textures" do what you want?
In a way - is there no way to dump the full texture sheets in full colour? Is this an inherent limitation of how PS1 textures work?