02-18-2009, 05:00 PM
(This post was last modified: 02-18-2009, 05:01 PM by Vipershark.)
I told Dart that, and he basically said:
He was telling me that that's why it's a trailer. He said that he has to focus more on making it look interesting and fun rather than correct, because he has to draw an audience. He then said that even Zelda TP's trailers had bad level design in them, but that wasn't the case in the final version of the game, now was it?
Quote:What are you talking about? There was no final level design in that trailer at all. That was simply a representation of the environments in the game, but not exactly how the levels will look. The levels that actually appear in the game will look similar and have similar backgrounds and textures and stuff, but the ones you see in the video aren't even close to what the final level will look like.
He was telling me that that's why it's a trailer. He said that he has to focus more on making it look interesting and fun rather than correct, because he has to draw an audience. He then said that even Zelda TP's trailers had bad level design in them, but that wasn't the case in the final version of the game, now was it?