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Dimension Shift - A Pictochat Parody (2009 NCFC Best of Show)
#3
When I was in one of the rooms of cave of ordeals ("The answer is...") I was erasing an enemy and got:

Code:
___________________________________________
ERROR in
action number 2
of  Step Event
for object obj_player:

Error in code at line 1:
   if instance_number(par_enemy)>0       {  if floor(instance_nearest(self.x,self.y,par_enemy       )           .y         )=floor(self.y)      {  punch=0  }  else  if floor(instance_nearest(self.x,self.y         ,par_enemy).y)     =floor(self.y)-1  {  punch=0            }  else  if floor(instance_nearest(self.x,self            .y,par_enemy).y        )        =floor(self.y)+1  {  punch=0  }  else  if instance_nearest(self.x,self          .y,par_enemy).y<self        .y  {  punch=1  }  else  if instance_nearest       (self.x,self.y,par_enemy)      .y>self.y  {  punch=-1  }  else  {  punch=0        }  }  else           {  punch    =floor(random(3)-1)     ;  }    if instance_number(par_ienemy)>0  {  if instance_number(obj_ai    )>0 and instance_nearest(self.x           ,self.y,obj_ai).ducking        ==true  {  punch     =-1  }  else  if floor(instance_nearest(self.x,self.y,par_ienemy).y)            =floor(self.y)  {  punch         =0  }  else  if floor(instance_nearest(self.x,self.y    ,par_ienemy)    .y)           =floor    (self.y)-1  {  punch=0             }  else  if floor(instance_nearest           (self.x,self.y,par_ienemy       )            .y)=floor           (self.y)+1  {  punch=0  }  else  if instance_nearest(self.x,self.y,par_ienemy)           .y<self.y       {  punch=1  }  else  if instance_nearest(self.x           ,self.y,par_ienemy       ).y>self.y  {  punch=-1  }  else  {  punch=0       }  }  else  {  punch=floor     (random(3))-1      ;  }    

at position 790: Unknown variable ducking
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Messages In This Thread
RE: Dimension Shift - A Nintendo Parody - by Taisuru - 02-19-2009, 08:24 PM
RE: Dimension Shift - by Vipershark - 09-01-2009, 08:59 AM
RE: Dimension Shift - by Jesse - 11-02-2009, 07:05 PM

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