02-26-2009, 10:51 AM
(This post was last modified: 02-26-2009, 10:51 AM by ChaosBlazeX.)
Haha, that was cool, I enjoyed that. lol.
One huge problem though; for all the short-ranged classes, you can never hit an enemy without getting your self hurt. Also, damage never seems to vary, i.e, the different arrow techniques all do the same damage. (I'm sure your already aware of this, I'm just pointing out the things I notice.)
- and also, my own advice, I reckon you should shrink the window down in size, games which have massive blank spaces over the majority of the screen with small sprites/characters tend to get considered noobish.
And also, another thing, you can't change classes whilst you already have one selected. .. or was there a way of removing the class somehow without turning it on and off again? xD
One huge problem though; for all the short-ranged classes, you can never hit an enemy without getting your self hurt. Also, damage never seems to vary, i.e, the different arrow techniques all do the same damage. (I'm sure your already aware of this, I'm just pointing out the things I notice.)
- and also, my own advice, I reckon you should shrink the window down in size, games which have massive blank spaces over the majority of the screen with small sprites/characters tend to get considered noobish.
And also, another thing, you can't change classes whilst you already have one selected. .. or was there a way of removing the class somehow without turning it on and off again? xD