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You guys remember Kokisami, made by Saijee?
#31
(02-26-2009, 07:08 PM)Saijee Wrote: I think many of you are getting the wrong idea.

And Vipershark, I asked you NOT to rip my comment's out of our conversations, when I talk to you, I don't expect you do to something like that, if I had known you were going to broadcast my words, I would have stated it differently.

I could say that anything Vipershark has tolled me that you guys have said is invalid.

Complaint's such as "level design" "animation" "music" "cut scenes"

The level design is false, Stuff that I made up on the day I made the trailer, as well as the music. Most of the animation's where made when I first started getting the hang of animation, which is why Koki's Dance was the most well made, as it was the last animation that I had made. The cut scenes again where made up on the day I made the trailer.

If that's the case then you actually need to make a trailer that seems more original, because then your giving us the idea that your ripping off other games, and that isn't the best idea to do.

Honestly, this trailer was made to be shown off at a talent show for an important person in my church movement. But the person who manages which talent's are the best asked that I email him a youtube video, so I just uploaded it to youtube.

I really really REALLY really did not want to have to make an account on this, so don't give me a bad impression.

Diog, that's not how it is at all, it wasn't until January that I started to talk to the people in GMC about Kokisami, and that was all mainly about sharpening the character designs. But a moderator who saw the trailer suggested I start a general discussion topic about the game to maximize the potential of the game.

so mainly from the last few paragraphs, your showing off every thing you made from what you made, I wasn't exactly sure myself weather or not it was fake, but it seemed a lot like a game play video (Probably my fault if I didn't see a note saying it was fake, but I might have not seen it.) so that's why I stated that. This adds the bold comment above to add on.

Everything that you see in the trailer was stuff I made without talking to GMC.

As for the last comment, Viper did quote the conversation you had and stated that "The people at GMC suggested a beat-em-up platformer with RPG elements" I can understand where the 3d models and textures were made by you, but far as I see it you still used that idea from GMC for the fake game play trailer.

Not trying to be a major ass here, I'm just stating my side how I see it.
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RE: You guys remember Kokisami, made by Saijee? - by DioShiba - 02-26-2009, 07:37 PM

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