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N64 - Saffron City
#13
I think perspective works as long as it isn't a uniform perspective like at the top. The onett stage is an example of what the perspective should be like.
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N64 - Saffron City - by SamsterBoy - 02-27-2009, 12:50 PM
RE: N64 - Safaron City - by Ton - 02-27-2009, 01:13 PM
RE: N64 - Safaron City - by SuperMarioMaster - 02-27-2009, 02:45 PM
RE: N64 - Safaron City - by Mandew - 02-27-2009, 03:38 PM
RE: N64 - Safaron City - by Chris2Balls [:B] - 02-27-2009, 04:04 PM
RE: N64 - Safaron City - by Kitsu - 02-27-2009, 09:41 PM
RE: N64 - Safaron City - by Mandew - 02-28-2009, 01:48 PM
RE: N64 - Safaron City - by Kitsu - 02-28-2009, 09:46 PM
RE: N64 - Safaron City - by SuperMarioMaster - 02-28-2009, 02:56 PM
RE: N64 - Saffron City - by Chris2Balls [:B] - 02-28-2009, 06:59 AM
RE: N64 - Saffron City - by Chris2Balls [:B] - 02-28-2009, 02:37 PM
RE: N64 - Saffron City - by Chris2Balls [:B] - 02-28-2009, 03:02 PM
RE: N64 - Saffron City - by SuperMarioMaster - 02-28-2009, 03:15 PM
RE: N64 - Saffron City - by tsr moderation staff - 02-28-2009, 03:37 PM
RE: N64 - Saffron City - by Chris2Balls [:B] - 02-28-2009, 04:30 PM
RE: N64 - Saffron City - by tsr moderation staff - 02-28-2009, 05:36 PM
RE: N64 - Saffron City - by Tero - 02-28-2009, 08:21 PM
RE: N64 - Saffron City - by A.J. Nitro - 02-28-2009, 10:02 PM
RE: N64 - Saffron City - by Mandew - 03-02-2009, 01:00 PM
RE: N64 - Saffron City - by Chris2Balls [:B] - 02-28-2009, 10:06 PM

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