03-03-2009, 11:06 PM
Okay, I FINALLY get your guys' point. And I actually have a solution now.
I noticed that in M&L3 sprites that Nintendo avoided using anti-anializing[I think that's what it's called...] on corners that would make the sprite look blocky.
I already edited some of the sprites and made them look less blocky, but I'm not interested in doing the rest right now.
I noticed that in M&L3 sprites that Nintendo avoided using anti-anializing[I think that's what it's called...] on corners that would make the sprite look blocky.
I already edited some of the sprites and made them look less blocky, but I'm not interested in doing the rest right now.