help me how i rip sprite!!!!!!!!!!!!!!
I decided to do a little bit more ripping from Naruto: Path of the Ninja 2 [DS], but I'm doing it the hard way....through Tahaxan. By writing up my own plugins I was able to use Tahaxan's decompression method to get some things like enemies [by decompressing the file and using a 4bit palette], but it seems like every folder has its own filetype and it's making the whole process really complicated.
My goal's to rip the battle backgrounds [a_map folder or b_map i believe. there are .n and .m format files there]
and the character sprites (I feel that a lot were missed in the archive)
without having to play through the game to do so
Another problem is that if I go through the game using the same uh, "plugin rules" I'll have files that have loopy sizes with odd-numbered tilecounts and stuff. It's very annoying.
Barubary would be awesome if he stopped by this thread and helped me out here. He bailed me out last time when I was ripping the last of AWDOR's sprites, and he'd be a super brother if he took a shot at this one
Likewise, if there was a program that decompresses files like Tahaxan does, that would make the process a million times easier. I feel like it's not LZ77-compressed, but something else...
I decided to do a little bit more ripping from Naruto: Path of the Ninja 2 [DS], but I'm doing it the hard way....through Tahaxan. By writing up my own plugins I was able to use Tahaxan's decompression method to get some things like enemies [by decompressing the file and using a 4bit palette], but it seems like every folder has its own filetype and it's making the whole process really complicated.
My goal's to rip the battle backgrounds [a_map folder or b_map i believe. there are .n and .m format files there]
and the character sprites (I feel that a lot were missed in the archive)
without having to play through the game to do so
Another problem is that if I go through the game using the same uh, "plugin rules" I'll have files that have loopy sizes with odd-numbered tilecounts and stuff. It's very annoying.
Barubary would be awesome if he stopped by this thread and helped me out here. He bailed me out last time when I was ripping the last of AWDOR's sprites, and he'd be a super brother if he took a shot at this one
Likewise, if there was a program that decompresses files like Tahaxan does, that would make the process a million times easier. I feel like it's not LZ77-compressed, but something else...