03-13-2009, 07:11 PM
No rips today, but a notice that I've uploaded a new release for TiledGGD.
The main new feature is the support of Lua plug-ins. (yes, I got that idea from Tahaxan) For a sort-of-tutorial/instruction manual for the plug-in system, go here.
Another notable feature is that you can now save the entire graphics at once. Just pick the appropriate item in the File-menu.
(And there have been some bugfixes of course)
Next up in the list: support for files compressed by the default GBA/DS compression algorithms.
The main new feature is the support of Lua plug-ins. (yes, I got that idea from Tahaxan) For a sort-of-tutorial/instruction manual for the plug-in system, go here.
Another notable feature is that you can now save the entire graphics at once. Just pick the appropriate item in the File-menu.
(And there have been some bugfixes of course)
Next up in the list: support for files compressed by the default GBA/DS compression algorithms.