04-09-2009, 11:11 AM
Ripping "sprites" from the game per se is going to be pretty difficult.
If I had a cleaner screenshot I'd be able to tell you more accurately but the game stores its images in .bin archives. These archives house everything it needs; character models, textures, assigned movements - all are stored in the bin file. To make things more difficult, they're pretty well-compressed.
Oh right - the other thing: I believe the characters are stored as textures. Wouldn't there be some alpha transparency complications there as well?
If I had a cleaner screenshot I'd be able to tell you more accurately but the game stores its images in .bin archives. These archives house everything it needs; character models, textures, assigned movements - all are stored in the bin file. To make things more difficult, they're pretty well-compressed.
Oh right - the other thing: I believe the characters are stored as textures. Wouldn't there be some alpha transparency complications there as well?