04-10-2009, 04:22 AM
(This post was last modified: 04-10-2009, 05:13 AM by Shadowth117.)
These are mostly Dreamcast textures. I don't rip most of the SA2B textures because they use a different format that doesn't have a finished converter yet. I have a SA2B exclusive things up, but that's only because I ripped them from Dolphin with 3d Ripper DX. Its not that it would be hard to get the textures from the GC version. Its just that when they're ripped with 3d Ripper DX they are all given new, completely unrelated names so I would have no idea what I was ripping. I can look at the models that get dumped, but a lot of times they have the wrong textures on them when you rip them from Dolphin. Besides, I've checked the texture folder a few times when I made rips before for comparison and a good majority of the textures are exactly the same anyway. :/ The only big changes in the port are that they made a new title screen, made the character models a bit better, and added more details to some of the levels. They also added a bunch to the multiplayer hence the "Battle" part, but it wasn't anything really noteworthy texturewise.
As for the model question, no actually you can use any texture with any model you want. Its just that you'd have to UV map it to make it look right.
Edit: I rearranged the first post.
As for the model question, no actually you can use any texture with any model you want. Its just that you'd have to UV map it to make it look right.
Edit: I rearranged the first post.