04-10-2009, 10:53 AM
(This post was last modified: 04-10-2009, 10:58 AM by Vipershark.)
1. No hands
2. The eyes are odd
3. Ears are too sharp (remove the pixels from the corners)
4. Arms are... odd.
5. Legs are too short.
5. Feet need detail.
As for the shading, I see you did it from the exact right of him, but it's not right. For example, look at the left (his right) arm. You put the lightest shade closest to his body, which if that were IRL wouldn't happen. Since the rest of his body is sort of blocking his arm from the light source, that'd be a darker area there.
Also, the single-pixel width shading doesn't work. I'm not really sure how to explain it though.
Good luck!
2. The eyes are odd
3. Ears are too sharp (remove the pixels from the corners)
4. Arms are... odd.
5. Legs are too short.
5. Feet need detail.
As for the shading, I see you did it from the exact right of him, but it's not right. For example, look at the left (his right) arm. You put the lightest shade closest to his body, which if that were IRL wouldn't happen. Since the rest of his body is sort of blocking his arm from the light source, that'd be a darker area there.
Also, the single-pixel width shading doesn't work. I'm not really sure how to explain it though.
Good luck!