Incoming long criticism.
Hm, it's nice. I know it's a work in progress but there's a lot wrong. In the first one, the mountain doesn't look right, when you have pathway on a mountain it goes around the mountain, not along it. It looks weird the way you have it currently, you probably wanted it a certain way the paths are going on the mountain, but it's not right the way it is. And I don't think the man needed shading in his teeth, they're too small for that. As for the invader one, the beams shouldn't be darkened, and should be more saturated and bright. The background beam should be the same color as the first one, and the spaceman getting shot should have more lighting and shading from being in front of the beam.
Now the last one, the man's facial hair doesn't look like it's attached to him at all, and his arm looks like it has just 2 large muscles, no elbow and no joints, it needs to be more separated than that. As for the parrot, not sure you just added random lines to get it's shape, but the feathers are done very poorly at the rate it's coming out, and the beak looks in that shape, I know it's suppose to be "Square-like" or whatever, but the beak should look less flat and more like how his strands of hair are. They're coming along nicely so far but I hope you get to fix the parts that seem completed, because such small things like that can ruin a pixel piece.
Hm, it's nice. I know it's a work in progress but there's a lot wrong. In the first one, the mountain doesn't look right, when you have pathway on a mountain it goes around the mountain, not along it. It looks weird the way you have it currently, you probably wanted it a certain way the paths are going on the mountain, but it's not right the way it is. And I don't think the man needed shading in his teeth, they're too small for that. As for the invader one, the beams shouldn't be darkened, and should be more saturated and bright. The background beam should be the same color as the first one, and the spaceman getting shot should have more lighting and shading from being in front of the beam.
Now the last one, the man's facial hair doesn't look like it's attached to him at all, and his arm looks like it has just 2 large muscles, no elbow and no joints, it needs to be more separated than that. As for the parrot, not sure you just added random lines to get it's shape, but the feathers are done very poorly at the rate it's coming out, and the beak looks in that shape, I know it's suppose to be "Square-like" or whatever, but the beak should look less flat and more like how his strands of hair are. They're coming along nicely so far but I hope you get to fix the parts that seem completed, because such small things like that can ruin a pixel piece.