04-17-2009, 12:16 AM
(03-27-2009, 05:39 PM)Vipershark Wrote:(03-27-2009, 04:12 PM)Manaphy94 Wrote:(03-25-2009, 01:55 PM)Vipershark Wrote:Critisism? What the hell does this have to do with me liking critisism? I was just saying, stop drowing him in what "you want". No one cares what you want. If you want it so bad then go do something about it.(03-24-2009, 04:13 PM)Manaphy94 Wrote: BAWWWWWWWWWWW I CAN'T ACCEPT CRITICISM BAWWWWWWWWWWshut the fuck up
I was going to ignore this but I'm tired of people trying to act all bad over the internet. For me it's not an act, I get people straight to their faces. I don't do all this "fake" junk that you're trying to pull.
pffft what
I'm not being fake or anything
you're just being a distinguished gentleman for no reason
go on ANY other Smash Bros project on here and everyone will say the same thing
there's too much sprite mixing, and NOBODY ever finishes them. Seriously, show me ONE example of a FINISHED SSBB fangame WITHOUT SPRITE MIXING and I'll take it back.
but really, you want me to give him SERIOUS crits? Fine.
I don't have access to my flash cart or any DS emulators atm so I can't judge the gameplay. But judging by the screens, the game looks okay for beta stages. There is a lot of sprite mixing, which is something that you should NEVER do. You need to create custom sprites all in a unified style to make your game look better and more appealing. Also, I HIGHLY reccommend NOT including fanmade characters in this game. I dont see any judging by your sceenshots, but you are including 3rd party characters so you'll need to make some decisions on how they should play. But seriously though, the sprite style clashing looks really bad. You should probably fix that first, because everybody will most likely be different sizes and stuff in their new sprites, requiring you to reprogram their dimensions and import new art, etc.
I guess you really dislike Super Smash Flash. But, I don't have problems with seeing a game with sprite mixing. Super Paper Mario showed also NES Mario for example.