Users browsing this thread: 1 Guest(s)
ITEMS!
What if it was the Biggoron Sword, and it made you heavier, so if you get hit off stage, you'd fall faster. And it could be KINDA slow, and you'd drop it easier than other items. ???
Thanked by:
So it's like the metal box + homerun bat?
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by:
Well, when you put it THAT way, it sounds stupid. Tongue

Well, not really. I think you should still fly off the same...maybe just throw that part out, I guess? But you'd drop it easier than the homerun bat. Plus, it's not a MEGA destruction hit. It's like multiple slashes that do some good damage.
Thanked by:
Well since its the Biggoron sword why not have it automatically break after a set amount of attacks with it? Maybe what's left of the sword wouldn't do much damage when you attack with it and the other half falls on the ground as a weak item that can be thrown around.
Thanked by:
Sounds good, but when it breaks, if you drop the handle, does the handle immediatly disappear?
Thanked by:
(12-13-2009, 11:37 PM)Shadowth117 Wrote: Well since its the Biggoron sword why not have it automatically break after a set amount of attacks with it? Maybe what's left of the sword wouldn't do much damage when you attack with it and the other half falls on the ground as a weak item that can be thrown around.
Biggoron's Sword doesn't break. That's the Giant's Knife.

...

Maybe BOTH items should be in the game, with Biggoron's Sword appearing rarely, and the only way to differentiate between the two is that the Giant's Knife breaks and the Biggoron's Sword doesn't but is easier to knock out of somebody's hands.
Thanked by:
(12-14-2009, 12:56 AM)Number Six Wrote:
(12-13-2009, 11:37 PM)Shadowth117 Wrote: Well since its the Biggoron sword why not have it automatically break after a set amount of attacks with it? Maybe what's left of the sword wouldn't do much damage when you attack with it and the other half falls on the ground as a weak item that can be thrown around.
Biggoron's Sword doesn't break. That's the Giant's Knife.

...

Maybe BOTH items should be in the game, with Biggoron's Sword appearing rarely, and the only way to differentiate between the two is that the Giant's Knife breaks and the Biggoron's Sword doesn't but is easier to knock out of somebody's hands.
That sounds like a good idea.
Thanked by:
(12-14-2009, 12:56 AM)Number Six Wrote:
(12-13-2009, 11:37 PM)Shadowth117 Wrote: Well since its the Biggoron sword why not have it automatically break after a set amount of attacks with it? Maybe what's left of the sword wouldn't do much damage when you attack with it and the other half falls on the ground as a weak item that can be thrown around.
Biggoron's Sword doesn't break. That's the Giant's Knife.

...

Maybe BOTH items should be in the game, with Biggoron's Sword appearing rarely, and the only way to differentiate between the two is that the Giant's Knife breaks and the Biggoron's Sword doesn't but is easier to knock out of somebody's hands.

Sorry about the name mixup, its been a few years since I played through that game.

On a more related note I support your idea for how it should work.
Thanked by:
But they both looked the same in the game. How will you know if you picked up the Biggoron Sword or the Giant's Knife?
Thanked by:
"the only way to differentiate between the two is that the Giant's Knife breaks and the Biggoron's Sword doesn't but is easier to knock out of somebody's hands."
[Image: ZRdfkWQ.jpg]
Thanked by:
Eh. I guess. I'd like it to have some kinda of difference in design. Not even major. Just something so that you could go, FUCK YEAH, A BIGGORN SWORD, or, A giant's knife...I"m boned. Or maybe like a different sound clip when the hit connects. I don't know. :/
Thanked by:
A clank sound for the knife and a slash sound for the biggoron?
Love: Camo
3ds fc: 4296 3475 9143
Thanked by:
Hahaha. The Biggeron Sword/Giant's Knife sounds like our version of a EPIC/fail weapon, like the Hammer or Golden Hammer. Don't know which one you're gonna get until you try it out.

EDIT:
Obviously, I'm all for the design's looking the same. Adds a little luck, just like the Hammer and Golden Hammer did. Will you risk using this item?
Strive for victory. Vanquish defeat. And always pack the extra 1up.
Thanked by:
(12-14-2009, 06:26 AM)Teddy The Elite Wrote: Eh. I guess. I'd like it to have some kinda of difference in design. Not even major. Just something so that you could go, FUCK YEAH, A BIGGORN SWORD, or, A giant's knife...I"m boned. Or maybe like a different sound clip when the hit connects. I don't know. :/
But the point is to make it a thing of luck, hence no visual differences. It'd be like if the broken hammer had duct tape all over it.
Thanked by:
I say the starman (from Mario) should also deal some sort of damage then just being invincible.
I mean, it's supposed to be an unstoppable force killing all the enemies you can pass, but in smash bros you just can't get hit.
[Image: DffP5jr.png]
Thanked by:


Forum Jump: