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Spirit Tracks Anjean
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03-02-2010, 06:07 AM
is it suposed to look that messed up?
03-02-2010, 04:02 PM
Well, what looks messed up? I know the alien probably doesn't fit the style.................
03-07-2010, 10:38 AM
Ok, so what do guys think about what I posted on Ralph? (He was on page 4) What about the Cremia or Romani? (also on page 4) I know the animations above look kinda strange, but once I have time, I will try to fix it.
03-12-2010, 01:14 PM
i like him he looks good ... i didnt really look at cremia and romani but i will ...im going to get back into spriting soon i have just been very busy but when i do we can start up with doing sprites together
03-12-2010, 03:06 PM
Needs more work, specially if your trying to do it in MC style
03-12-2010, 06:45 PM
D.moffett1990:
Yeah, looking forward to starting that project! Sounds good! I can't wait to see what you make next! lol..... Alcala: What needs to be fixed, and on whom? I need to know that......or do you mean all of them?
03-13-2010, 04:29 PM
I mean that some colors for most of the stuff I have seen, doesn't have the same shading style that MC has. and that really bothers me :/
(02-28-2010, 10:53 PM)Miragos Wrote: hmmm I think the way Romani holds the bow is weird. (03-01-2010, 07:35 PM)tsvlink25 Wrote: @Miragos:Yes, but the bow faces downwards while she's standing or walking. And while she's using the bow she has to hold it in front of herself. You can't hold a bow the way she holds it in your sprites and shoot. The "THEM" sprites need a lot of work. First you used way too much dithering instead of normal shading. In MC dithering is used very rarely and only on bigger objects. So you have to remove all the dithered pixels and replace them with your bright purple color. Then you have to use shading on their bodies. You'll need a third purple color for the shading. Furthermore the small eye of the facing left/right sprites looks really odd. I wouldn't show this eye at all. Just compare the faces of your "THEM" sprites to the faces of normal MC NPCs. The second eye only ruins the perspective of the sprite. |
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