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Joined: May 2008
Posts: 3,964
Threads: 107
Joined: May 2008
Posts: 3,964
Threads: 107
Joined: May 2008
Big sheet ahead >=D
http://img706.imageshack.us/img706/9488/bluespire.png
Progress on the Blue Labyrinth:
http://img42.imageshack.us/img42/5536/bl...tern33.png
I will only rip the white rooms as a map, because the rest is fully animated (walls, floor).
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you even say the loop order... XD amazing job!
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No update, I'm just playing the game and looking for awesome sprites (I want Plantella and Althena's Spring
).
But I want to show you how my rips are used in games (Rpg Maker 2000, 2003):
Original:
http://www.spriters-resource.com/psx_ps2...heet/26611
Original:
http://www.spriters-resource.com/psx_ps2...heet/28936
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Plantella (WIP, complete first phase):
I'm also ripping on Zulan, My New Secret Garden and the Madoira Carnival.
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This critter is damn huge~
Phase 1 & 2 complete:
http://img688.imageshack.us/img688/6145/plantella.png
Parts:
http://img692.imageshack.us/img692/980/p...phase3.png
Only phase 3 and overworld are missing, next I will present the full sheet of Plantella.
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Finally, a full sheet of Plantella:
http://img63.imageshack.us/img63/8353/pl...afinal.png
Her overworld appearance has a few hundred frames (I guess), I will make an extra sheet for this.
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02-06-2010, 03:48 PM
(This post was last modified: 02-09-2010, 11:08 AM by Davy Jones.)
ok, next ones are Althena's Spring Inner/Outer and Zulan/Meribia Interior, they seem to be fast rips.
btw, could you move Plantella to the boss section? She's a little bit too "big" for being an regular enemy xD
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02-11-2010, 08:47 AM
(This post was last modified: 02-11-2010, 08:55 AM by Davy Jones.)
Enemies from Dragonship "Destiny":
http://img38.imageshack.us/img38/7223/ddks.png
Funny thing: The EBC-enemies have lesser animation frames than in Lunar SSSC, it seems the developers were very lazy with them.
More is coming, I will make the icons in a row after I rip the mentioned maps.
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02-11-2010, 02:36 PM
(This post was last modified: 02-11-2010, 05:37 PM by Davy Jones.)