01-19-2010, 04:08 AM
(This post was last modified: 01-19-2010, 04:08 AM by Crappy Blue Luigi.)
These are the sprites for the main characters in a game I'm working on, titled Paradeem 8. As the title suggests, they're called the Players. In this sheet are Players 0-10. Aside from being in numerical order, I've put colored borders around each Player's sprites to make it easier to tell which is which.
All of the Players are my own creations, with the exceptions of Player 0, Player 1, and Player 2.
Player 0 was designed by the programmer for Paradeem 8, which is why I've only done his idle animation. I'd prefer not to make my own animations for somebody else' character when the character in question has actual importance outside what I'm doing and the only reference is a single piece of artwork. It doesn't help that the character is owned by the guy I'm working with.
As for Player 1 and Player 2, they're from a published video game on the Nintendo 64. If somebody can guess what game they're from correctly, I'll post some other sprites relating to Paradeem 8 here.
This is very unfinished. Everybody but Player 1 is subject to change, though Player 2 is likely done as well. This is most evident with Player 7, who needs map, skid, and new jump/fall sprites, Player 9, who needs air attack, upgraded attack, upgraded air attack, skid, and map sprites, and Player 0, who needs... everything but idle. Player 10 is also missing quite a few sprites, but he's closer to finish than the aforementioned Players.
Comments and questions would be nice.
All of the Players are my own creations, with the exceptions of Player 0, Player 1, and Player 2.
Player 0 was designed by the programmer for Paradeem 8, which is why I've only done his idle animation. I'd prefer not to make my own animations for somebody else' character when the character in question has actual importance outside what I'm doing and the only reference is a single piece of artwork. It doesn't help that the character is owned by the guy I'm working with.
As for Player 1 and Player 2, they're from a published video game on the Nintendo 64. If somebody can guess what game they're from correctly, I'll post some other sprites relating to Paradeem 8 here.
This is very unfinished. Everybody but Player 1 is subject to change, though Player 2 is likely done as well. This is most evident with Player 7, who needs map, skid, and new jump/fall sprites, Player 9, who needs air attack, upgraded attack, upgraded air attack, skid, and map sprites, and Player 0, who needs... everything but idle. Player 10 is also missing quite a few sprites, but he's closer to finish than the aforementioned Players.
Comments and questions would be nice.