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[GAME][COMPLETE] Incursio (Action Platformer/Base Defense)
#1
Hey guys, sorry I suddenly went absent with no warning, but I spent the time programming a platformer game for a contest on indiePub games! So... check it out!

Incursio is a game where the player shoots, builds, and destroys in a mix of action platforming and base defense in a land recovering from a devastating war. Here's my description from indiePub:

Quote:Incursio can only be described as some sort of video game rainbow. It is a refraction of pure form, splitting out as a stream of variation, from shoot 'em up to hardcore platforming to base defense. A lone wanderer tries to survive in a post-war wasteland as warring factions fight for control over the last remaining civilization. Along the way, our hero fights deadly savages, bullet proof gorillas, and insane robots. He has to both build and destroy to survive.

Here's some videos showing off the gameplay:

First Trailer
Second Trailer
Defense Trailer
Adventure Trailer

Also some screenshots for the screenshot loving crowd:

Click here to go to the indiePub page for download

It's free, so give it a shot. If you comment and rate it would also really help me out, but you have to register to do that, so that's really up to you. Instructions on how to play are on the site.

Also, I'm entirely open to constructive criticism, but it's a little late for me to make any changes to the game now that it's already been submitted. Still, be sure to give any feedback so I'm wiser next time I make a game! All feedback is appreciated!

Credits:
Gabe Priske: Game design, level design, graphics, music, writer
William Holly (Me): Programming, weapon design, boss design, sound effects
¯\_(ツ)_/¯
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#2
the graphics could be much better, but the game itself looks fantastic! I'll have to download it onto my desktop.

If you don't mind me asking, what language is this programmed in?
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#3
I programmed it all in Game Maker. Some may say that it's n00b-ish, I say that it's convenient Tongue
¯\_(ツ)_/¯
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#4
most members here program in Gamemaker. It's decent unless you want to go pro at some point, which is when you step up to something bigger.

But enough of that, I'd like to know how well did this did in the competition.
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