Posts: 43
Threads: 7
Joined: Jul 2008
05-18-2010, 07:25 PM
(This post was last modified: 05-18-2010, 07:40 PM by Jesse.)
I'm working on a game with my friend and we're torn between two art styles. The game will be developed for the YoYo Games Competition 6, meaning it's meant for the PSP.
Which art style seems more fitting for a polished portable-console exploration kind of game?
Option 1
Option 2
Thanks for your input!
Jesse
Stencyl Game Developer
Posts: 2,328
Threads: 33
Joined: May 2008
Option 1 seems more like a Metroid kind of adventure game
Option 2 seems much darker, and actually gave me a great idea to actually *continue* Silhouette C:
so I'd say Option 2~
HAVE I BEEN MISLEAD?? THE DREAM ISN'T DEAD???
Woppet, Previous (the previous sig [hurr]), Strasteo (current avatar), TomGuycott, Gors 1, 2, 3, 4; Crappy Blue Luigi, SmithyGCN, Demonlemon 1 and 2, Chris2Balls, Phantom K, Kosheh, Sengir 1, 2
There are still other people I need to acknowledge for their love but I'm not done digging their love up, STAY TUNED FOR MORE
Option 1 looks like it could be another Metroidvania (Caves, Castles, and such).
I'd like the 2nd Option, to give a "Ghosts and Goblins" feel to it.
Posts: 230
Threads: 10
Joined: Dec 2009
Option one is too industrial. Option two is awesome.
Posts: 4,453
Threads: 90
Joined: May 2008
idk, they both seem pretty great to me.
far as adventure, I'd go with two for the midnight desert run.
Posts: 1,934
Threads: 64
Joined: May 2008
05-18-2010, 07:36 PM
(This post was last modified: 05-18-2010, 07:37 PM by Marth.)
I'd play two, just by the looks. One seems to metroid/castlvania wannabeish.
Posts: 674
Threads: 19
Joined: May 2008
I would pick 1 if the guy looked different. He doesn't fit.
Posts: 732
Threads: 4
Joined: May 2008
Option 2 looks less geometrical and more creative.
Posts: 253
Threads: 5
Joined: Sep 2008
Option 1 seems a little boring to me. Option 2 is more interesting, so I voted for it.
Posts: 969
Threads: 36
Joined: Aug 2009
Option two looks way better imo.
Posts: 113
Threads: 6
Joined: Jun 2008
Option 1 looks like a Metroid-ish game, The scientist-looking character fits better because the background looks more industrial.
While Option 2, The character seems unfitting, Why would a scientist be out in the desert at night?
Also, Is that Gordon Freeman?
Posts: 1,362
Threads: 10
Joined: May 2008
I honestly wouldn't be too keen on playing either. They both look extremely sloppy.
1 looks like a failed attempt at simplistic which just begs for more skill.
2 looks like a sloppy attempt at a smooth loose style that would be better suited for vector.
The character is just. Just. horribly lacking anatomy.
Posts: 946
Threads: 36
Joined: Mar 2010
option one makes me actually feel like im in a cave and more of an exploration game, option 2 makes me feel like im playing a platform and i shuld be looking for some rings or coins or fruit somewhere
voted option 1
Posts: 377
Threads: 2
Joined: Dec 2009
05-20-2010, 06:41 AM
(This post was last modified: 05-20-2010, 06:41 AM by Jovian-12.)
(05-19-2010, 11:47 AM)icarly viewer Wrote: option one makes me actually feel like im in a cave and more of an exploration game, option 2 makes me feel like im playing a platform and i shuld be looking for some rings or coins or fruit somewhere
voted option 1
this. I like option 2's style more but you asked what better fit an exploration game, and 1 makes me think of that much more than 2.
Posts: 1,934
Threads: 64
Joined: May 2008
Anyone else think 1 looks like a Half-Life Demake?
|