Now this is a major W.I.P. :
Please give advice, especially about the palette, I can't to find something good.
Also, I might make some more PM1->PM2 sprites like this.
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05-27-2010, 02:51 PM
(This post was last modified: 05-27-2010, 02:55 PM by Super Weegee1.)
(05-27-2010, 10:29 AM)Lexou Wrote: Now this is a major W.I.P. :
Please give advice, especially about the palette, I can't to find something good.
Also, I might make some more PM1->PM2 sprites like this.
I find it pretty good, except that there is no face to use, unless thats why the Dooplis is there. Good Job overall
UPDATE: I see some weird grey lines on some parts of the sprite, what are they supposed to be?
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wait so are you
editing doopliss?
Yes, he is.
And check other enemies for palettes. Maybe there's a better fit.
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(05-27-2010, 02:51 PM)Super Weegee1 Wrote: I find it pretty good, except that there is no face to use, unless thats why the Dooplis is there. Good Job overall
UPDATE: I see some weird grey lines on some parts of the sprite, what are they supposed to be? It's a WIP, ie : work in progress.
I need to smooth out the white\blue separating lines, recolor doopliss' head, make custom eyes, custom hair, etc.
I can't even say I'm half done.
PS : And I need to make custom shading on the blue, it doesn't show enough.
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(05-27-2010, 03:06 PM)Lexou Wrote: (05-27-2010, 02:51 PM)Super Weegee1 Wrote: I find it pretty good, except that there is no face to use, unless thats why the Dooplis is there. Good Job overall
UPDATE: I see some weird grey lines on some parts of the sprite, what are they supposed to be? It's a WIP, ie : work in progress.
I need to smooth out the white\blue separating lines, recolor doopliss' head, make custom eyes, custom hair, etc.
I can't even say I'm half done.
PS : And I need to make custom shading on the blue, it doesn't show enough.
Oh ok. Its still good, for something that isn't even half done it looks good.
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Haha, this is an ambitious edit!
Don't forget that the palettes from Super Paper Mario might also work out.
http://www.spriters-resource.com/other_s...heet/23599
This one might be a bit dark, but it's a start.
Specs 'n' Headphones has been revamped! Check it, yo.
Thanks to Pik and Solink; they are sexy people.
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you know what, there is no reason at all to not use vectors instead of spriting for an edit like this.
05-28-2010, 05:46 AM
(This post was last modified: 05-28-2010, 05:49 AM by Lexou Duck.)
(05-27-2010, 05:03 PM)GrooveMan.exe Wrote: Haha, this is an ambitious edit!
Don't forget that the palettes from Super Paper Mario might also work out.
http://www.spriters-resource.com/other_s...heet/23599
This one might be a bit dark, but it's a start.
Actually, I'm currently using the skellobit palette.
Grooveman, thanks to you, I'm gonna think of making chan after this !
Also, francisco, i don't see why you would use vectors. I am lacking photoshop (and/or GIMP), which would be a precious tool for this. I might consider domloading GIMP for the custom gradient blue shading.
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well, you're using a gradient.
that is going to clash with the pixeled lineart you're doing right now
I'm still workin' on Lee, but I made Chan though :
Oh, and let me know if it's good enough for TSR, in which case I'll rearrange the sheet and make an Icon.
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I like what your doing here, Chan seems to be coming along nicely.
05-31-2010, 05:18 AM
(This post was last modified: 05-31-2010, 05:20 AM by Lexou Duck.)
Ok, I arranged Chan's sheet :
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Considering you have the ability to neaten things here, mightn't you edit the toes and the edging on the shell, so there aren't any stray blocks of colour? I know the original has it, but it doesn't mean you should keep it. :V
Specs 'n' Headphones has been revamped! Check it, yo.
Thanks to Pik and Solink; they are sexy people.
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