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[IDEA][UNPAID TEAM] Project Team Seeking Help
#31
(02-24-2011, 06:27 PM)Zapchu25 Wrote:
(02-24-2011, 06:15 PM)Plokman Wrote:
(02-24-2011, 05:52 PM)Zapchu25 Wrote: I mean you never know right?
Actually, you usually do know. That's kind of what we're saying. We've been saying exactly why making a fan game isn't the best thing.

I want to try to head a fan game before I head a true game. Crawl before you walk.
I understand your whole desire for making a fan game. But in programming, there's nothing like seeing your own characters move around the screen, doing the exact things you designed them to do. Why sing someone else's song when you could sing your own?

Not to be rude but no you don't ever know unless you try and thats what I'm doing. Also Yes I totally agree thats why I want to see this through since I created characters for it specifically.

I have ideas that are 100% my own (Including the characters I made for this) That I'll be posting later. And they will be my own concepts. I have a few but I want to do this.

Well why not just let your own characters shine, instead of putting them in the shadow of an already lisenced franchise?
Everyone here is advising you to make your own game. If you can't take this advice, or any other advice for that matter, then there are going to be some major problems here.

I can take that advice. But I want to make this game too so I think it'll work out. My characters will shine. Like I said this is a hobby. I'm going to do another game (Same play style but nothing in it that isn't mine. Well nothing thats copyrighted by a big company any way (The stuff I mean is characters my writing team own.) once I get the story for this written. You see I'll have two game projects one just for fun to see through and one that'll be a bigger better thing. I'm just concentrating on this as I have the ideas fresh in my head. The way my mind works trust me thats the best way to work. Thank you very much for the insight though. I will take the advice but this will get done too.
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