08-22-2010, 02:26 PM
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Battlemaniacs
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Thanked by: Ton
More sprites
Do not mind if I posted them in your topic?
08-25-2010, 07:49 AM
the snake is actually segmented. so all there needs to be on the sheet is the sphear, and every head animation.
the stone pig is also layered, disable the BG layers on any emulator and you'll see what i mean and i don't think the shadow is necessary Thanked by: Ton
(08-25-2010, 05:41 AM)Roket Wrote: More sprites Actually it's a good thing to have them in one topic They are really good Quote:the snake is actually segmented. so all there needs to be on the sheet is the sphear, and every head animation. The snake thing is true, because the snake has infinite positions, so only the head needs to be there and one ball of it's body I'm not sure what you mean, but i think it's really hard to rip them with the BG Layers disabled, because the background will get black... And the shadow can stay, it's true that you can actually add it(not everywhere), but it can stay like this, this way you don't need to add anything to it. Thanked by: Roket
08-25-2010, 11:02 AM
(08-25-2010, 07:49 AM)dolphman Wrote: the snake is actually segmented. so all there needs to be on the sheet is the sphear, and every head animation.The fact of the matter is that the shadow remains in the stone pig. As for snakes, yes, she of the segments, so the cut, but that failed.
08-25-2010, 11:03 AM
I'll wait on the Snake and Stone Pig til you update them.
In principle, and segmentation can also be cut, but the animations will be on more than one million pages. So did her only shots that came to hand.
Update. With regard to pig-just checked into the game - the shadow is part of why I did not want her to clean. Well if you do have, I do not mind. As for the snake - it was difficult to segment than individually animation cut. That's how it looks without animation. Better not come, it is checked. |
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