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TUGS - Round 2 - Beginner WIP Thread
#1
you should all know how this thread works by now, tia
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#2
[Image: 4ugpyd.png]

Jus' posting this here in case I want to make some final changes to it. And yes, that's what it looks like, a -literal- portrait of a bandit. Filesize is 64x64, last time I checked.
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#3
(09-13-2010, 07:58 PM)Gaia Wrote: [Image: 4ugpyd.png]

Jus' posting this here in case I want to make some final changes to it. And yes, that's what it looks like, a -literal- portrait of a bandit. Filesize is 64x64, last time I checked.

64x64 looks like 100x100 on safe mode.
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#4
you can change your screen resolution, you know
that's only the default
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#5
(09-13-2010, 07:58 PM)Gaia Wrote: [Image: 4ugpyd.png]

Jus' posting this here in case I want to make some final changes to it. And yes, that's what it looks like, a -literal- portrait of a bandit. Filesize is 64x64, last time I checked.

i see some heavy readbility issues on that.
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#6
(09-14-2010, 12:00 AM)Vipershark Wrote: you can change your screen resolution, you know
that's only the default

lol nope, safe mode will only let me be in 640x480
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#7
Hate to sound like an ass, but you may wanna spend a bit more time on it rather than being that one kid in class who turns his test in first.
#8
(I always turned my tests first and always got good grades but I know what you mean)

I suggest you to spend a lil more time on it, because... I can't tell what exactly it is
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#9
Yep. Looks like I'm gonna have to re-make it. It's gonna get harder from here on out. An 8-bit dude's not gonna cut it anymore. I'm keeping it as DA Material; since (half of) DA doesn't know jack shit about quality.

Only problem: I don't know where to start.. Embarassed

EDIT: Here it is, abliet in the WIP Phase, this time (hopefully) should be easier to read (Again, literal portrait of the theme here):

[Image: 2dlufd0.png]
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#10
it seems gaia has a fetish for long, elongated heads.
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#11
[Image: 15gtoib.png]
wip

IN SPACE
pkkkkkkkkkkkkkkkkkkkkkkkkkkkkk
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#12
(09-14-2010, 09:34 PM)Francisco Cifuentes Wrote: it seems gaia has a fetish for long, elongated heads.

Or I can't get the poportions to look right, one of the two. But poportion doesn't really matter.. right?

[Image: 6rkq6o.png]

Getting there..
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#13
BLUH BLUH

[Image: i1miV.png]
Hemet designs are difficult. I still haven't found one I honestly like yet. Need to find a way to shape the top and back of the helmet, the roundness feels too empty.
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#14
(09-15-2010, 03:30 PM)GrooveMan.exe Wrote: BLUH BLUH

[Image: i1miV.png]
Hemet designs are difficult. I still haven't found one I honestly like yet. Need to find a way to shape the top and back of the helmet, the roundness feels too empty.

[Image: STOP_RIGHT_THERE_CRIMNAL_SCUM_by_Bedbug200.jpg]


But yeah, what I think your current problem is that you're drawing the helmets as if they're form-fitted to the head, like hair, when really, they should be a good difference in height from the skull's top.
[Image: FmY9K.jpg]

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#15
...I don't know if the Oblivion guardsman is a dig at me or not. :V Your other point is duely noted, however.
Specs 'n' Headphones has been revamped! Check it, yo.
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Thanks to Pik and Solink; they are sexy people. Heart
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