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if its a caterpillar the least thing you want is to make it look flat
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Well, it's a Fakemon; its main ability is blocking others attacking its partners in battle. With its head. I suppose it's more abstract than a caterpillar, but I had to describe it somehow.
Thank you for commenting!
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unlessits made of thin paper wich is clearly not the case here, you do want to give its head volume, so it wouldn't look like a racket. i'd asume it works like certain ants's defensive mechanism wich is basically blocking an entrance with their flat heads, in wich case you still need to make it look like a 3D object.
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Sort out your lightsources. The light on the head is coming from directly above, on the body, it's from the left, and on the feet it's coming from everywhere.
Also, bump up the contrast of the green, and I don't like the way his nose is shaded, it makes it look like a button rather than a nose.
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Shift the lightsource to the top left. That just means you need to shift the face shading and alter the body shading very slightly.
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Lightsource is still directly above. Shift the highlight on the right side of his head.
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just kinda scrolled through the thread and I'm barely seeing any changes between edits here
something most new spriters(and new artists in general) seem to have a problem with is making big changes to their work to fix a problem. if you want to make positive changes, you're going to have to do more than change 3 or 4 pixels at a time.
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Just trying to fix it to the specifications given. I don't really know what else to change.