05-22-2008, 04:26 PM (This post was last modified: 05-22-2008, 04:27 PM by DarkZero.)
For some reason, my emulators capture device doesn't work right with the Somari ROM, so I have to use a screenshooter. At least I'm getting the sprites somehow.
Anyway, I need help with the capturing. I have some of the sprites here:
It's not that organized, but whatever. The only problem is: I suck at this game. Which means that there are some sprites that I can't capture until I get farther in the game. Mainly the spinning sprites in Labyrinth Zone. If you can get those sprites, I'd appreciate it and I'll give you proper credit on the sheet.
Let's just get one thing straight: My username has NOTHING to do with the Megaman character, Zero.
Well, I've never even got past the first act of Marble Zone on this crappy pirate. I suck at this game too because the controls are... bleh. Though, if you could give me the rom and the emu, I'll be glad to (try to) help.
05-22-2008, 05:21 PM (This post was last modified: 05-22-2008, 05:24 PM by Yawackhary.)
I know this might be a bit advanced (since you are capturing instead of ripping... hey we all start somewhere) but by looking at the ROM, the graphics are uncompressed in both Tile Layer Pro and in YY-CHR and the pallete is available at Sonicology with the other Sonic games.
(Strange tale, about a year and a half ago, I did consider ripping the game and even before that [around 2005] I was going to use them sprites and update them for a graphic hack of Sonic 1, again from the ROM)
Colton Wrote:Well, I've never even got past the first act of Marble Zone on this crappy pirate. I suck at this game too because the controls are... bleh. Though, if you could give me the rom and the emu, I'll be glad to (try to) help.
05-23-2008, 10:46 AM (This post was last modified: 05-23-2008, 10:47 AM by Colton.)
Sorry, I say fuck this game. I looked all over Act 1 of Labrynth and didn't find that flying curvy thingie that makes Mario spin. And I can't take anymore of the crappy controls. But however, I did make a Save State from Level Select. Here it is: http://colton14.googlepages.com/SomariUNL.ns1