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I did'nt expect you to rip the water,
if the object's not a compleltely 3 dementional object it's almost useless to me because of the fact that MMD dose'nt have a set camera, I have found creative ways of useing 2d objects but mainly thats only for makeing floors or walls for models that are missing parts.
yeah have'nt a plane of glass with water textures in it in the middle of the model would be kinda strange, if it was ice textures it might make sence a little more but not water textures.
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this is really unrelated to anything, i decided to fool around with the aqua model zerox ripped and tried to make it sort of badass, this is how it turned out:
i'm going to rip bongo bongo next, and then some kakiri
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01-15-2011, 09:58 AM
(This post was last modified: 01-15-2011, 09:59 AM by E-Man.)
Why, Alecpike! I didn't know that you are also an amateur model editor! That edit of Aqua isn't too shabby, so I say that you did a good job!
Anyway, I'm looking forward to seeing more Zelda rips from you because it has been a while since your last Zelda rip!
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that model of Aqua is so cool, are you going to do one for Ventus and Terra? it kinda reminds me of Resevor Dogs.
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01-15-2011, 04:31 PM
(This post was last modified: 01-15-2011, 04:32 PM by alecpike.)
i may do ventus and terra eventually
anyway here is bongo bongo
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Ah I remember this guy. He was one of the weirdest bosses in that game.
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Bongo Bongo and Gohma =
I always thought that based on appearance these two were related some how. I've wanted Bongo Bongo for a while now I just didn't have a save file that was near him without playing through the whole dungeon so thank you!
And I have to admit that Aqua edit is pretty well done.
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01-16-2011, 01:16 AM
(This post was last modified: 01-19-2011, 07:21 PM by alecpike.)
i think that all of the "one eyed monsters" have something to do with the sheika, it seems to be a reacuring theme.
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o.k. heres bongo's room
http://rapidshare.com/files/442981595/Bo...o_room.zip
it looks a lot diffrent without the lighting, its even a bit scaryer, i won't spoil it though
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01-19-2011, 11:44 PM
(This post was last modified: 01-20-2011, 12:04 AM by alecpike.)
i'm going to be taking a break for a while, heres mido:
http://rapidshare.com/files/443511117/Mido.zip
EDIT: here is the icon
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01-20-2011, 03:27 AM
(This post was last modified: 01-20-2011, 10:42 AM by Zerox.)
You were right about Bingo Bongo's level it is pretty creepy. The skulls at the eges of the platform are something I never noticed before. And to be honest I don't recall it actually being a drum top but it's easy to tell from the model in a far out view.
And thanks for Mido I was considering ripping him as well and this saves me the trouble.
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so that would make the bingo bongo stage a bongo?
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02-02-2011, 01:03 AM
(This post was last modified: 02-02-2011, 01:04 AM by alecpike.)
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I checked your Parakarry model, and you did a good job creating it! Did you model the mailbag yourself?
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02-02-2011, 10:58 AM
(This post was last modified: 02-02-2011, 02:43 PM by alecpike.)
(02-02-2011, 10:00 AM)E-Man Wrote: I checked your Parakarry model, and you did a good job creating it! Did you model the mailbag yourself?
yep, Thanks for the compliment!
anyway here is the shopkeeper from kokiri villiage
http://rapidshare.com/files/445811934/ka...keeper.zip