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Kingdom Hearts: Birth By Sleep
#16
It's okay, you are doing great!
hrm... btw has anyone found that secret model of woody and buzz thats suposed to be in one of the KH games? i hear it dose'nt have textures but it's in the code...are there any other ones like that?
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#17
That would be in Kingdom Hearts 2 Final Mix. I really need to remember to get them at some point if no one else does. No other interesting things like that besides a few unused items and leftovers from the first game.
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#18
Ive ripped them I'll post them later.
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#19
So, Shadowth, I have some questions.. Surprise
Why is Sonic your avat--
Can I help make the icons? Big Grin

I tend to have a lot of time to kill anyways.
And I could pose them, if that doesn't leave too much doubt on the rest position. ;O
And with a bit of work we could spend the time after assigning the proper materials to the models if you want.
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#20
Sonic my avatar? Hahaha, I guess I'm just I like Sonic games and I'm a bit unoriginal.

But yeah I guess you could if you want, but there's no real need to pose them or assign the materials correctly since there's only a few textures to assign. Zerox and I have got it under control for the most part, but if you like I guess you could do some. Just start working on a folder we haven't done anything in yet. Zerox was working on Worlds and I was working on Characters by the way.
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#21
I guess I'll work on enemies.
One problem, I still haven't fixed up my alpha problem, so I can only really make icons for enemies with little to no transparency.
It's bad because they love to put alphas in all their models.. ;3;
But if that's okay, I can upload said icons pretty soon.
Big Grin
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#22
nice, I can't wait to see what you guys come out with next. oh heres a question, have any of you seen what the gird looks like as a model? (in space paranoids that is) is it just a repeating area no mater how far you go it just loops over and over like the .Hack fields? I'm just trying to figure out how it works (i'm trying to make my own Grid stage)

I bet there are alot of leftover models in KH2 from KH1 like the behemoths and blue wyverins.
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#23
There aren't a lot of leftovers from Kingdom Hearts 1, but there are some like you mentioned.

It be best if you just saw the grid though honestly: http://www.youtube.com/watch?v=dIKl-8_utOE
As you can see it doesn't go on forever, but can make random paths to pretty much generate that effect. Although I have to say I like the design of the grid in Tron Legacy a lot more.
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#24
oh I see, recreateing the original one won't be as hard as i though, Tron Legacy would be more glass like instead of all blocks and squares, I want to have multiple versions to use, who knows maybe i can even turn some of the Deep Space level into Tron Legacy KH levels, all they really need is a good recolor.
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#25
I--
I--
I'M A FAILURE
THIS IS ALL I GOT
AND I AM A FAIL
[Image: tanky.png]
AND IT PROBABLY SHOULDN'T EVEN BE THAT CLOSE UP
ALSO TANK TOPPLER IS KIND OF LAME ANYWAYS
And that is why I am a failure.
Embarassed

Anyways, yeah, icon making would be easy if my alpha channels worked. but then I got discouraged and this is all I came out with.
Now I'm going to spend the rest of the day berating myself and figuring put how to fix the alpha channel problem.
The good news is, I have an awesome signature from Starmen.net now. Big Grin
[Image: 29736365.png]
Oh yeah. That Kain avatar up there is gonna change. Into something better.
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#26
Okay, I've gotten EVERY SINGLE model from the characters folder uploaded. That leaves about half of the Zerox's BBS models to go.
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#27
Really!?!? WOW

oh, get this, remember that charecter model of Aerith's Crisis Core model you found in Dissidia? turns out it was there for a reason. Dissidia Duodecium (dissidia prequel) has her as a secret Assist charecter, they must have intended to do the assist thing in the first game as well...does that mean there are other models like that hidden?
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#28
Maybe, but Tonberry and her were the only ones I saw the first time I looked. I should probably go back and do more from that game sometime, but eh.

Edit: You know actually I think I read somewhere that it had something to do with being a leftover from Crisis Core, but I could be wrong.
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#29
(01-18-2011, 06:35 PM)valforwing Wrote: remember that charecter model of Aerith's Crisis Core model you found in Dissidia? turns out it was there for a reason. Dissidia Duodecium (dissidia prequel) has her as a secret Assist charecter, they must have intended to do the assist thing in the first game as well...does that mean there are other models like that hidden?

I hate to burst your bubble but it's not there because they intended to use assist characters in the original. They're just two lonely left over models from Crisis Core. Nothing more nothing less. Aerith will be in her traditional FF7 clothing in Dissidia when she's used as an assist character. Here's her portrait textures to prove it:

[Image: extractedtexture278.png]
[Image: extractedtexture245.png]

@Shadowth: Thanks for getting all the characters up. I've got 80% of the worlds iconed. I just didn't want to reupload them until they were all done. I'll try to finish them this week amongst my Doudecim ripping.

Anyway you made one mistake on an icon the one you called "Terra-Xehanort (Alternate Clothes)"
[Image: terraxehanortaltclothes_icon.png]

Is really just "Xehanort (Young)". It's Xehanort in his youth while he's still on his homeworld Destiny Islands. No Terra involved whatsoever. Shouldn't be too hard to rename it I hope.
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#30
wait...Xehanort's destiny Island model is fully formed? I've only seen it from the back while playing the game..

I'm still wondering how that models from Crisis Core, ended up in Dissidia(file management error on square's part, or did they use the models for testing something early on in the game)....it's amazing how the PSP can hold so many different models for being such a tiny disk. (I kinda wish i had dissidia with duel language versions but that would be a major strain on the disk memory)


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