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Zerox's Super Smash Bros Melee Rips
#76
Well valfor, its not a conversion so its not like the accesories would be there unless he did it manually. Its stuff that may get ripped at some point, but since they have to be ripped seperately, its not usually on the top of a ripper's priority list.
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#77
oh, I thought that the models came out like that automatically when ripped. like weapons and acessories...like get this, a friend of mine found secret items stored inside the naruto models (like kakashi had his make out paridise book inside the model, even when i converted the models i didn't find them, but they turned up later on though)
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#78
The difference is that you're probably extracting the models and converting them directly from the source whereas the way we're ripping SSBM models right now is closer to something like print screen. In other words, we can literally only get things the game itself decides to render so only stuff that was really meant to be seen can be ripped for the most part.
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#79
Oh, I get it now...so does that mean that hidden models are impossible to find in the games now? a most interesting way of ripping, so i guess that means you guys have to play through all these games to get the models huh? sounds really hard.
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#80
Yep, we have to play through them. Its the same for most N64 models as well. That's why its such a big deal if you can find games with converters or not.
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#81
(02-16-2011, 06:04 PM)Shadowth117 Wrote: Yep, we have to play through them. Its the same for most N64 models as well. That's why its such a big deal if you can find games with converters or not.

Well only thing I know for N64 to rip models is the Utility of Time but thats only working for OOT and MM to rip the models since an older version allowed you to rip them out with the textures included.
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