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Sprite Ripping Project 4: 2-D Fighting Games
Got three more assists from MvC:

[Image: mvcunknownsoldiericon.png][Image: mvcpurefuricon.png][Image: mvcmichellehearticon.png]
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Wow, you're tearing this game up!
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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(05-02-2011, 06:11 PM)Tonberry2k Wrote: I've got Helga started. Feel free to continue her. I think I'm going to stick to background objects and stuff instead, though I don't mind helping out with someone else's rips.
AJ, what do the "holding" sprites look like? Do the other fighters overlap Tiny?
[Image: clay__tiny.png]
Basically opponent goes between Head piece and Legs piece. The phantom pieces are just so you can see how the other piece looks in relation.

And you can use these AJ.
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
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Whoa, nice work!
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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Thanks! Credit is yours!
[Image: 27348983yu7.png]
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The Blob is done! This was easier to rip since there wasn't a whole lot of overlapping. The squeezed poses are the same as dizzy for example. Also updated Frosty and Tiny with blocking poses and poses hit by cutting type moves, so go check 'em out. Also Ton, can you post what you have for Helga? I'll take a shot at completing her sheet. Just do what you gotta do.
[Image: iaza12107854885000.png]

[Image: 27348983yu7.png]
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http://img854.imageshack.us/img854/9743/helga.png

Helga. And We can't forget N. Boss!
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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Oh, I think this is worth mentioning, Magma Dragoon, but all of the assists in Marvel vs. Capcom have alternate palettes.

[Image: MvC-DoubleAssist.png]

You should probably include those somewhere on their respective sheets.
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(05-04-2011, 12:55 AM)Tonberry2k Wrote: http://img854.imageshack.us/img854/9743/helga.png

Helga. And We can't forget N. Boss!

Thanks, but I think I'll start her from scratch since I won't have to deal with the black. And who's N. Boss?
[Image: 27348983yu7.png]
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N. Boss is that killer circle of beads that's well...the End Boss of Clayfighter.
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(05-04-2011, 05:34 AM)Random Talking Bush Wrote: Oh, I think this is worth mentioning, Magma Dragoon, but all of the assists in Marvel vs. Capcom have alternate palettes.

[Image: MvC-DoubleAssist.png]

You should probably include those somewhere on their respective sheets.

All right, I forgot about that. This is easy to update.

By the way, I was trying to rip Thor, but I can't get those lightining effects, not only because they go offscreen, but also because the tiles are a complete mess.
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Yeah, N. Boss is the... End Boss. He's playable through the second player controller when you get to him.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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I also have Goo Goo from CF2 started.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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(05-03-2011, 03:57 PM)A.J. Nitro Wrote: The Blob is done!

He's missing his disabled bomb move:

6280-DD6F Enable Blob's Bomb move (away,
away+down, down, towards+down, towards, punch)
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Where do I enter that code?
[Image: 27348983yu7.png]
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