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07-03-2011, 07:51 AM
(This post was last modified: 07-03-2011, 08:10 AM by Elbow.)
This is the SMG2 Starship Mario (when seen on the map) in SNES SMB3 form. I made this a while back and I decided to make a sprite sheet for it.
God, the sheet is so tiny. Well maybe that's just cause I'm so used to 2x2 pixels. If you can actually see the sheet, comments and criticism are appreciated!
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so is this in the smb3 style on the snes?
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
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(07-03-2011, 08:05 AM)Chris2Balls [:B] Wrote: so is this in the smb3 style on the snes?
Yes, I forgot to say that. I am so used to just calling it just "SMB3 style," I forget that others may think about the original 8-Bit version on the NES.
the credit tag is bigger than actual content, and that's terrible.
I don't see how someone would use that, either for game or references.
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(07-03-2011, 09:08 AM)Gors Wrote: the credit tag is bigger than actual content, and that's terrible.
I don't see how someone would use that, either for game or references.
Sorry that that is the size of the actually graphic. Do you think that it even matters about the credit tag?
Someone could use this if they wanted to make an SMB3 SMG game. This could be used for the map player. Or in other games such as SMBX and MKF, you could use this graphic as a skin.
I actually like it, but it would be better on a sheet with a lot more SMG stuff brought to SMB3 style.
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It wouldn't be hard to make a map to go with it, and it would make it a lot more useful.
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Who Elbow?
(ship could be bigger)
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for what it is, its pretty much nothing.