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King of Dragons
#16
Well, if TomGuycott did the Wizard, I'll get the Elf.
If you want, I can provide the "weapowless" sprites. The hardest part are the weapows and effects...

Thanks Belial, but I don't intend to replace ohter sheets, so I made in a different way.
You only finish a game when you rip its sprites.
Sprite sheet is a sticker album that depends only on your efforts to be fill.


solid.cyrus@gmail.com | twitter.com/Cyrus_et_al | facebook.com/cyrus.annihilator | cyrusannihilator.blogspot.com.br
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#17
Update to the old Great Dragonian sheet.

I originally thought it was just missing a few frames, but as I went on I counted the frames and it was missing A LOT. Should have them all now though.

Small note on the Lizard Man sheet Belial. I think there are two alternate colors for the spear Lizard Man, and I also think he has one animation where he falls forward when he is attacked while charging. I'll check tomorrow, right now I have to get to sleep.
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#18
You are correct. I was gonna wait til I had more to submit, but I guess I can post the updated sheet now.
Lizardmen

I also got the last palette for the werewolf. (or at least I think it is the last. I'm on Stage 12... not sure how many there are)
Werewolf
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#19
Sweet - I've got those two updated, and now uploading Tom's
Tsunami Bomb - The Simple Truth
We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays

You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
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#20
Alright, got some more for ya.

Harpie and Imp
[Image: 5e50673f2dafe805d8ea11492a64ebb0.png]
[Image: harpimpicon.png]

Merman
[Image: f4cef9b3598fb0208e47f3c0add1eaf3.png]
[Image: mermanicon.png]
As far as I can tell these guys just hop around, so there weren't any walking sprites.

Mummy
[Image: cabf731c8a834d464dd87e2a53bfba96.png]
[Image: mummyicon.png]

Skeleton
[Image: be452fd7dad083cc139944e40371de62.png]
[Image: skeletonicon.png]

AND I updated the slime sheet yet again. Little fuckers had two sprites in a later level where they were attached to the wall.
[Image: 1c6a8d97b6c1f59cffb70130a80c96b3.PNG]

Compared to whats on the site (and what Tom said he's working on) I think that leaves the Cyclops and the mimic... then I'll be after the stages.
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#21
Elf is ready:
[Image: wl1gm.png]

Well, must be the 12th time that I finish the game and this time I took some shots of creatures that I thought that the palletes was missing.
Hope it helps you Belial:
[Image: FCj15.png]

ps: I hate slimes!!!
ps2: I never seen a Merman walk, they just jump.

update:[Image: archerkdragico.png]
You only finish a game when you rip its sprites.
Sprite sheet is a sticker album that depends only on your efforts to be fill.


solid.cyrus@gmail.com | twitter.com/Cyrus_et_al | facebook.com/cyrus.annihilator | cyrusannihilator.blogspot.com.br
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#22
Ah, I forgot about the archer guys. And the elf looks agreat. Awesome work man!

As for the palettes, I've already updated the sheets to include all of those escept for the dragon rider. I didn't rip him because there was already a sheet on the site.
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#23
If you have the time you might want to see if the dragon rider and wyvern sheets on the site has all the frames. A few that I've redone were missing a few frames (some more than most *cough* great dragonian *cough*). In any case, it, as well as the wyvern sheet are missing their alternate palettes. Furthermore I VAGUELY remember an additional alt palette for the dragon rider.. let me see... I'll be right back.

Alright, after looking through the sheets previously on the site, almost ALL the sheets by Youko Dan either are missing frames, palettes or are just poorly arranged. I plan to see them all redone, such as separating the Dragon Rider knight's sprite from the dragon itself and getting all the frames.

As far as alternate palettes go as well, these are just some of the unripped or unfinished monsters so far that have alternate palettes that sometimes get forgotten:

[Image: zGg82.png]

In addition to the wizard and Dark Wizard related sprites, I also started to rip a miscellaneous sprite sheet, which will include non-weapon pickups, text, HUD elements, minor characters and portraits, etc. As far as that, all the other stuff I haven't started.
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#24
Fantastic stuff, guys!
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#25
TomGuycott, do you have the ending scene for Wizard? I have it if you need (so it won't be necessary to finish the whole game for that).
Archer are great, I always thinks they're cool. And they are easy to avoid, so they don't bother me (like the slimes does, I really hate them).

I don't know if you noticed, I didn't put the magic (lighting) of the Elf in his sheet. I think is a better idea to put all the magics togheter in a specific sheet later.

I think I'll start the Cleric soon.
You only finish a game when you rip its sprites.
Sprite sheet is a sticker album that depends only on your efforts to be fill.


solid.cyrus@gmail.com | twitter.com/Cyrus_et_al | facebook.com/cyrus.annihilator | cyrusannihilator.blogspot.com.br
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#26
(07-12-2011, 09:19 PM)TomGuycott Wrote: If you have the time you might want to see if the dragon rider and wyvern sheets on the site has all the frames. A few that I've redone were missing a few frames (some more than most *cough* great dragonian *cough*). In any case, it, as well as the wyvern sheet are missing their alternate palettes. Furthermore I VAGUELY remember an additional alt palette for the dragon rider.. let me see... I'll be right back.

Alright, after looking through the sheets previously on the site, almost ALL the sheets by Youko Dan either are missing frames, palettes or are just poorly arranged. I plan to see them all redone, such as separating the Dragon Rider knight's sprite from the dragon itself and getting all the frames.

As far as alternate palettes go as well, these are just some of the unripped or unfinished monsters so far that have alternate palettes that sometimes get forgotten:

[Image: zGg82.png]

In addition to the wizard and Dark Wizard related sprites, I also started to rip a miscellaneous sprite sheet, which will include non-weapon pickups, text, HUD elements, minor characters and portraits, etc. As far as that, all the other stuff I haven't started.

The Wyvern would probably be easier to rip with a tile viewer, what with his wings going out of the screen all the time. And as for getting the dragon rider and his dragon separate, I don't think that'd even be possible without a tile viewer. Which I am no good at using.
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#27
Don't worry, I know how to use vSNES to do that.

Also, one side note on character sheets Cyrus, I just noticed while assembling my Wizard sheet that a frame that I nearly forgot (that I'm not sure you got on yours) is the frame where the characters are held up by either a mummy or a cyclops.
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#28
Yeah TomGuycott, I totally forgot those frames, I'll update them very soon.
By the way, vSNES is great, I never succeed using Tile Molester or Tile Viewer, can't assemble at all.

I noticed that Belials old rips were removed, that wasn't the intention so I put that "different" icons. If the adms decided to maintain just one sheet, I think that would be better to put these icons:
[Image: fighterico.png] [Image: elfico.png]
You only finish a game when you rip its sprites.
Sprite sheet is a sticker album that depends only on your efforts to be fill.


solid.cyrus@gmail.com | twitter.com/Cyrus_et_al | facebook.com/cyrus.annihilator | cyrusannihilator.blogspot.com.br
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#29
[Image: E7LvR.png]

[Image: 2x1LB.png]

Cyrus, could you do an icon for the playable wizard that's like the other two?
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#30
Sure, but I'm having problems to assemble the wizard with the staff. Wich one is the correct? [Image: OmSxX.png]

Sheets updated with the frame that TomGuyCott said:
[Image: fighterico.png] [Image: elfico.png]
You only finish a game when you rip its sprites.
Sprite sheet is a sticker album that depends only on your efforts to be fill.


solid.cyrus@gmail.com | twitter.com/Cyrus_et_al | facebook.com/cyrus.annihilator | cyrusannihilator.blogspot.com.br
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